Who Owns Roblox and What Is the Founder's Age
Roblox Corporation is a publicly traded company headquartered in San Mateo, California, with David Baszucki serving as the co-founder and CEO. He is the largest individual shareholder and the controlling figure behind the platform's long-term strategy. The company went public in March 2021 via a direct listing on the New York Stock Exchange under the ticker RBLX, and Baszucki remains the central owner and operator of the business Forbes profile on David Baszucki.
David Baszucki was born on January 20, 1963, which makes him 62 years old as of the latest public records. He co-founded Roblox with Erik Cassel in 2004, and the platform launched publicly in 2006. Before Roblox, Baszucki founded Knowledge Revolution, a company focused on educational physics software, which was acquired in 1998. His ownership stake and executive role have remained central to the company's governance and public filings SEC filing for Roblox Corporation.
Roblox Ownership Structure and Major Shareholders
As a public company, Roblox has a broad ownership structure that includes institutional investors, retail shareholders, and insiders such as executives and directors. David Baszucki holds a significant voting and economic interest, though the exact percentage of outstanding shares held by him and the Baszucki family is subject to change with each quarterly filing. The company's Class B shares carry special voting rights, which gives insiders and early investors disproportionate influence over corporate decisions Forbes Advisor on Roblox stock ownership.
Major institutional holders typically include large asset managers and mutual fund families that invest in technology and gaming growth stocks. Insider ownership is closely watched because it can signal management confidence in the company's long-term outlook. Roblox's ownership page on financial data platforms provides updated breakdowns of the top shareholders, voting power, and changes in stake sizes each quarter MarketWatch Roblox ownership data.
Roblox Founder Age and Leadership Timeline
David Baszucki's Career Path Before Roblox
Before launching Roblox, David Baszucki worked in engineering and entrepreneurship, founding Knowledge Revolution, a company that developed interactive physics simulation software. That company was acquired by MSC Software in 1998, and Baszucki served as a vice president there before pursuing his next venture. His background in simulation and education technology directly informed the creation of Roblox's platform, which combines user-generated 3D worlds with a social and commerce layer Bloomberg profile of David Baszucki.
Key Dates in Roblox's Ownership and Public Market History
Roblox was founded in 2004 and launched its platform in 2006, growing steadily through user-generated content and a developer ecosystem. The company reached a valuation of over 45 billion dollars in early